The 12 year-olds-birthday party
Getting people from different social backgrounds togehter without enforcing social hierarchies proved to be quite difficult. That’s why I based my design on a philosophy by Martin Buber, a social Scientist who’se research involves equality and dialogue. Buber states that in order to create equal perceptions, it’s important to view each other separate from our categories, in this case educational levels. His philosophy gets supported through a case study by Non-profit organisation: Braver’s angels, who designed a framework to get republicans and democrats together without it inciting a quarrel. By instructing them to first bond over mundane things instead of political preference, it actually created af framework that allowed them to view each other as humans instead of for their categories: republicans and democrats. This is a very important insight I took into the design of my graduation project: in order to get people from different educational backgrounds together without enforcing hierarchies, I first had to let them bond through more mundane things, to make them view each other as equals.
Because dialogue was difficult to manouvre in terms of re-directing the beliefs that Dutch children are taught to be true, I chose to use games as a method for bonding. These games gradually increase by the interaction that’s needed. Within these games, the most important factor was not allowing people to perform better than others, which defies the goal of the whole project. I based the games on games I used to play at parties but flipped them, to enforce collaboration through designing them in such a way that’s it’s not possible to finish the game on solitary efforts, as well as not allowing for the possibility of one person to lose the game; such as with jenga. I would love to explain the adaptations more in depth, but will leave that for the questions, if you are interested in it.